#pragma once
#include "Framework/Window.h"
#include <string>
#include <Windows.h>

using std::wstring;

class MainWinodw : public Hap::Framework::Window
{
public:
	MainWinodw(wstring title) : Window(title)
	{
		SetLayeredWindowAttributes(Window::GetHandle(), 0, 255, LWA_ALPHA);
	}
};

